General Architecture
Gideros Studio has a layered architecture. The midlayer consists of OpenGL and C++ functions. Scripting language is powered by Lua, 10th most widely used computer language in the world. Lua virtual machine (LuaVM) converts the functions and callbacks to C++ functions and OpenGL, and each graphical command is drawn directy on the screen using the device’s OpenGL hardware accelerator. This results in very high performance applications and games.
From top to bottom, the following parts constitute the whole Gideros framework:
Gideros Studio IDE: The complete, cross-platform IDE Bridge: Connector between C++ API and IDE C++ API: API converting Lua calls to machine specific calls Libraries: External libraries used in project Platform: The whole SDK Hardware: Either iOS (iPhone, iPad, iPod) or Android