Search results

From GiderosMobile
  • ...''<br/><!--GIDEROSMTD:r3d.ConcaveMeshShape.new(vertices,indices) creates a new collision concave mesh shape-->
    1 KB (169 words) - 04:46, 13 March 2021
  • Creates a new [[Special:MyLanguage/b2.ChainShape|b2.ChainShape]] object. b2.ChainShape.new()
    316 bytes (36 words) - 18:02, 12 July 2023
  • local shape = Shape.new() ...]] ''creates a new Shape object''<br/><!--GIDEROSMTD:Shape.new() creates a new Shape object-->
    3 KB (404 words) - 15:32, 13 July 2023
  • Creates a new noise object. Noise.new(seed)
    309 bytes (36 words) - 15:30, 13 July 2023
  • In order to hurt an enemy we need to add a new System. The system will decrease an enemy ''health'' which will eventually SDrawable.new(self.tiny),
    5 KB (818 words) - 01:43, 22 December 2023
  • local mypixel = Pixel.new(0xff0000, 1, 64, 64) local timer = Timer.new(24, 360)
    4 KB (478 words) - 15:33, 13 July 2023
  • Creates a new '''Mesh''' object. Mesh.new(is3d)
    362 bytes (49 words) - 15:31, 13 July 2023
  • - Create a new Sprite instance: local childSprite = Sprite.new()
    2 KB (215 words) - 15:27, 13 July 2023
  • '''restitution''': (number) the new restitution value <br/>
    456 bytes (54 words) - 18:01, 12 July 2023
  • Initializes a new ad framework. Ads.new(adframework)
    386 bytes (47 words) - 18:23, 12 July 2023
  • Multiplies the current matrix with a new one.
    326 bytes (38 words) - 15:31, 13 July 2023
  • '''omega''': (number) the new angular velocity in radians/second <br/>
    357 bytes (42 words) - 18:17, 12 July 2023
  • ...e player has an existing score, the old score will only be replaced if the new score is better than it.
    5 KB (688 words) - 15:26, 13 July 2023
  • Sets a title to the new screen.
    281 bytes (33 words) - 15:32, 13 July 2023
  • local pack = TexturePack.new({"1.png", "2.png", "3.png", "4.png"}) local tp = TexturePack.new({"gfx/2_2.png", "gfx/button01.png", "gfx/button02.png", "gfx/cat.jpg"})
    3 KB (391 words) - 15:33, 13 July 2023
  • '''h''': (number) the new Pixel height<br/>
    281 bytes (34 words) - 23:01, 7 November 2023
  • '''w''': (number) the new Pixel width<br/>
    278 bytes (34 words) - 22:58, 7 November 2023
  • ...cannon is basically something that will throw bullets repeatedly. Create a new file named '''cannon.lua''' and copy the following code: Bullet.new(self.type, self.angle+self.ship:getRotation(), x, y, self.ship.isplayer)
    7 KB (1,095 words) - 21:10, 15 November 2023
  • Creates a new collision concave mesh shape (fixture). r3d.ConcaveMeshShape.new(vertices,indices)
    465 bytes (53 words) - 15:32, 13 July 2023
  • .../><!--GIDEROSMTD:r3d.ConvexMeshShape.new(vertices,indices,faces) creates a new collision convex mesh shape-->
    1 KB (202 words) - 05:37, 20 March 2021

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)