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From GiderosMobile
- *Поддержка платформ Android и iOS *iOS & Android плагины - поддержка нативного кода4 KB (135 words) - 13:29, 24 September 2018
- ...eros 2023.11: implement '''application:set("statusBar")''' for Android and iOS</br> !!!QT!!Win32!!UWP!!Android!!Apple MacOS!!Apple iOS!!Apple tvOS!!Linux!!HTML4 KB (471 words) - 05:07, 8 December 2023
- *Android and iOS platform support *iOS & Android plugins - native code support3 KB (431 words) - 16:39, 10 September 2018
- ...Android] [https://itunes.apple.com/us/app/arthur-aziliz/id1330653665?mt=8 iOS]''' ...landquest Android] [https://itunes.apple.com/us/app/landquest/id1198102080 iOS]'''12 KB (1,561 words) - 02:34, 21 December 2023
- <syntaxhighlight lang="lua">-- if the platform is iOS, load the iAd module if application:getDeviceInfo() == "iOS" then5 KB (696 words) - 15:28, 13 July 2023
- *Підтримка платформи Android і iOS *Плагіни для iOS та Android - підтримка нативного коду5 KB (147 words) - 18:43, 11 September 2018
- '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform winrt.png]]<br/> Available frameworks: 'amazon', 'google', 'ios'6 KB (860 words) - 15:28, 13 July 2023
- === iOS === Select the target you want to deal with (iOS, AppleTV or Mac) in the run schemes, and select your signing identity under7 KB (1,183 words) - 23:28, 18 November 2023
- On IOS this method does not require any input, but for compatability purpose, you2 KB (260 words) - 15:32, 13 July 2023
- The vibration period is 300 ms for Android. For iOS, device vibrates for a duration which is determined by the operating system2 KB (228 words) - 23:26, 18 November 2023
- * HTML, Android, iOS, and various consoles support * iOS & Android plugins - native code support9 KB (1,440 words) - 23:02, 18 November 2023
- ...ve the mouse away so as to not activate the button. This is more common on iOS and you will want to use Event.TOUCHES_END if programming with touches for2 KB (376 words) - 19:11, 13 November 2023
- '''Note:''' Gideros Studio for Windows enables you to build applications for iOS and Android. You can see your application running on Gideros Player, or bet2 KB (358 words) - 23:55, 12 August 2019
- ===iOS=== Everything you need to make a game on iOS or AppleTV including, Ads, In app purchases and many other plugins availabl12 KB (1,728 words) - 15:29, 13 July 2023
- Everything you need to make a game on iOS, AppleTV and MacOS including Ads, In app purchases and many other plugins a3 KB (405 words) - 16:44, 13 May 2024
- !!!QT!!Win32!!UWP!!Android!!Apple MacOS!!Apple iOS!!Apple tvOS!!Linux!!HTML5 KB (725 words) - 10:38, 30 August 2023
- '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]][[File:Platform html5 Gideros runtime supports public domain SQLite3 database engine for iOS, Android and Desktop platforms.4 KB (627 words) - 13:52, 15 February 2024
- '''Supported platforms:''' [[File:Platform android.png]][[File:Platform ios.png]]<br/> *Gaming.new("gamekit") -- iOS8 KB (901 words) - 22:42, 7 December 2023
- ==== 2.2.2 iOS : ==== make -f scripts/Makefile.gid ios.install14 KB (2,088 words) - 23:56, 18 November 2023
- The supported file formats are MP3 and WAV on iOS and Android (OGG via a plugin).5 KB (888 words) - 23:20, 18 November 2023