Mesh:setColors

From GiderosMobile
Revision as of 07:26, 24 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2012.09

Description


Sets zero or more colors at color array with a single function call. It accepts multiple values or a Lua array.

 Mesh:setColors(colors)

Parameters

colors: (any)

Examples

Example

-- set 3 colors with seperate function calls
mesh:setColor(1, 0xff0000, 0.5)
mesh:setColor(2, 0x00ff00, 0.7)
mesh:setColor(3, 0x0000ff)

-- set 3 colors with one function call
mesh:setColors(1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0)

-- same as above
mesh:setColors{1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0}

-- these two functions do nothing
mesh:setColors()
mesh:setColors{}