Matrix:perspectiveProjection
From GiderosMobile
Available since: Gideros 2016.06
Description
replace this matrix by a perspective projection matrix suitable for the current 3D engine
Matrix:perspectiveProjection(left,right,bottom,top,near,far)
Parameters
left: (number) left plane distance
right: (number) right plane distance
bottom: (number) bottom plane distance
top: (number) top plane distance
near: (number) near plane distance
far: (number) far plane distance
Available since: Gideros 2016.06
Description
replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)
Matrix:perspectiveProjection(fov,aspect,near,far)
Parameters
fov: (number) field of view angle
aspect: (number) aspect ratio (width/height)
near: (number) near plane distance
far: (number) far plane distance