Matrix:perspectiveProjection

From GiderosMobile
Revision as of 13:32, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2016.06

Description

replace this matrix by a perspective projection matrix suitable for the current 3D engine

 Matrix:perspectiveProjection(left,right,bottom,top,near,far)

Parameters

left: (number) left plane distance
right: (number) right plane distance
bottom: (number) bottom plane distance
top: (number) top plane distance
near: (number) near plane distance
far: (number) far plane distance

Available since: Gideros 2016.06

Description

replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)

 Matrix:perspectiveProjection(fov,aspect,near,far)

Parameters

fov: (number) field of view angle
aspect: (number) aspect ratio (width/height)
near: (number) near plane distance
far: (number) far plane distance