Matrix:perspectiveProjection
From GiderosMobile
Available since: Gideros 2016.06
Description
replace this matrix by a perspective projection matrix suitable for the current 3D engine
Matrix:perspectiveProjection(left,right,bottom,top,near,far)
'left: (number) left plane distance '
'right: (number) right plane distance '
'bottom: (number) bottom plane distance '
'top: (number) top plane distance '
'near: (number) near plane distance '
'far: (number) far plane distance '
Available since: Gideros 2016.06
Description
replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)
Matrix:perspectiveProjection(fov,aspect,near,far)
'fov: (number) field of view angle '
'aspect: (number) aspect ratio (width/height) '
'near: (number) near plane distance '
'far: (number) far plane distance '