Sprite:setAnchorPoint

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Revision as of 14:33, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "</source>" to "</syntaxhighlight>")

Available since: Gideros 2016.10
Class: Sprite

Description

Sets x, y, z anchor position of Sprite in its relative coordinates.

Sprite:setAnchorPoint(anchorX,anchorY,anchorZ)

Parameters

anchorX: (number) anchor position in Sprite internal coordinates
anchorY: (number) anchor position in Sprite internal coordinates
anchorZ: (number) anchor position in Sprite internal coordinates optional