UI.TextField

From GiderosMobile
Revision as of 05:33, 17 October 2023 by MoKaLux (talk | contribs) (Created page with "__NOTOC__ '''Available since:''' Gideros 2023.1<br/> '''Class:''' UI<br/> === Description === Creates TextField widgets. The widget can be a '''TextField''', a '''ButtonT...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Available since: Gideros 2023.1
Class: UI

Description

Creates TextField widgets. The widget can be a TextField, a ButtonTextFieldCombo, a ButtonTextField or a PasswordField.

UI.TextField.new(text,layout,minwidth,minheight,pass,textType)
UI.ButtonTextFieldCombo.new(text,layout,minwidth,minheight,pass,textType)
UI.ButtonTextField.new(text,layout,minwidth,minheight,pass,textType)
UI.PasswordField.new(text,layout,minwidth,minheight,pass,textType)

Parameters

text: (bool) the TextField widget text
layout: (string) the TextField widget layout
minwidth: (number) the TextField widget minimum width
minheight: (number) the TextField widget minimum height
pass: (string) the TextField widget hiding symbol
textType: (number) the TextField widget text type, see Application Constants

Examples

TextField

local gui = UI.TextField.new("hello Gideros UI", nil, 64, 64, nil, Application.TEXTINPUT_CLASS_TEXT)
gui:setDimensions(256, 96)
gui:setColor(0x5c5c5c)
gui:setPosition(50, 50)

gui:setTipText("some tip text")

local screen=UI.Screen.new() -- needed to add the TextField
screen:ui(gui)

ButtonTextFieldCombo

local gui = UI.ButtonTextFieldCombo.new("hello Gideros X", nil, 64, 64, nil, Application.TEXTINPUT_CLASS_TEXT)
gui:setDimensions(256, 96)
gui:setColor(0x5c5c5c)
gui:setPosition(50, 50)

local screen=UI.Screen.new() -- needed to add the TextField
screen:ui(gui)

ButtonTextField

local gui = UI.ButtonTextField.new("hello Gideros X", nil, 64, 64, nil, Application.TEXTINPUT_CLASS_TEXT)
gui:setDimensions(256, 96)
gui:setColor(0x5c5c5c)
gui:setPosition(50, 50)

local screen=UI.Screen.new() -- needed to add the TextField
screen:ui(gui)

PasswordField

local gui = UI.PasswordField.new("password", nil, 64, 64, nil, Application.TEXTINPUT_CLASS_TEXT)
gui:setDimensions(256, 96)
gui:setColor(0x5c5c5c)
gui:setPosition(50, 50)

gui:setTipText("enter password")

local screen=UI.Screen.new() -- needed to add the TextField
screen:ui(gui)