R3d.SphereShape.new
From GiderosMobile
Available since: Gideros 2019.10
Class: R3d.SphereShape
Description
Creates a new collision sphere shape (fixture). <syntaxhighlight lang="lua"> r3d.SphereShape.new(radius) </source>
Parameters
radius: (number) the sphere radius
Example
<syntaxhighlight lang="lua"> -- a ball local ballobj = loadObj("3d/balls", "ball.obj") ballobj.shape = r3d.SphereShape.new(3) local ballvp = Viewport.new() ballvp:setContent(ballobj) ballvp.body = world:createBody(ballvp:getMatrix()) ballvp.body:createFixture(ballobj.shape, nil, 64) </source>