R3d.SphereShape.new

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Revision as of 14:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2019.10
Class: R3d.SphereShape

Description

Creates a new collision sphere shape (fixture). <syntaxhighlight lang="lua"> r3d.SphereShape.new(radius) </source>

Parameters

radius: (number) the sphere radius

Example

<syntaxhighlight lang="lua"> -- a ball local ballobj = loadObj("3d/balls", "ball.obj") ballobj.shape = r3d.SphereShape.new(3) local ballvp = Viewport.new() ballvp:setContent(ballobj) ballvp.body = world:createBody(ballvp:getMatrix()) ballvp.body:createFixture(ballobj.shape, nil, 64) </source>