R3d.World:destroyBody
From GiderosMobile
Available since: Gideros 2019.10
Class: R3d.World
Description
Destroys a rigid body in the dynamics world. <syntaxhighlight lang="lua"> r3d.World:destroyBody(body) </source>
Parameters
body: (body) the body to destroy
Example
<syntaxhighlight lang="lua"> stage:addEventListener(Event.ENTER_FRAME, function(e) world:destroyBody(body) world:step(e.deltaTime) end </source>
- R3d.World
- R3d.World.new
- R3d.World:createBallAndSocketJoint
- R3d.World:createBody
- R3d.World:createFixedJoint
- R3d.World:createHingeJoint
- R3d.World:createSliderJoint
- R3d.World:destroyBody
- R3d.World:destroyJoint
- R3d.World:raycast
- R3d.World:setEventListener
- R3d.World:step
- R3d.World:testAABBOverlap
- R3d.World:testCollision
- R3d.World:testOverlap