R3d.World:testAABBOverlap

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Revision as of 14:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")


Available since: Gideros 2019.10
Class: R3d.World

Description

Checks if two bodies AABB overlap. <syntaxhighlight lang="lua"> (bool) = r3d.World:testAABBOverlap(bodyA, bodyB) </source>

Parameters

bodyA: (body) the first body to test collisions with
bodyB: (body) the second body to test collisions with

Return values

Returns (boolean) either true or false

Example

<syntaxhighlight lang="lua"> local c = 1 function collisionsEventListener() if world:testAABBOverlap(bodyA, bodyB) then print("collision AABB", c) c += 1 end end world:setEventListener(collisionsEventListener) </source>