Noise:setColorLookup

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Available since: Gideros 2020.5
Class: Noise

Description


Set a color table used by texture generator functions: "getTexture" and "getTileTexture"

(number) = Noise:setColorLookup(t)

Parameters

t: (table) color table
Values: first value: height (number) must be in range [0..1] second value: color (number) in hex format 'third value:' alpha (number, default = 1) must be in range [0..1] (optional)

Example

require "FastNoise"

local n = Noise.new()
n:setColorLookup{
	{0.3, 0x4b3c37, 1},
	{0.4, 0xffffff, 1},
	{0.45, 0x5c443d, 1},
	{0.55, 0x3f6a14, 1},
	{0.6, 0x589718, 1},
	{0.7, 0x3666c6, 1},
	{0.9, 0xd1d080, 1},
	{1, 0x3463c3, 1},
}