Sprite:globalToLocal
From GiderosMobile
Available since: Gideros 2011.6
Description
Converts the x,y coordinates from the global to the sprite's (local) coordinates.
(number), (number) = Sprite:globalToLocal(x,y)
'x: (number) x coordinate of the global coordinate. '
'y: (number) y coordinate of the global coordinate. '
Returns (number) 1. x coordinate relative to the display object.
Returns (number) 2. y coordinate relative to the display object.