FBInstant.getEntryPointAsync
From GiderosMobile
Available since: Gideros 2018.3
Class: * Initialisation and Core
Description
Returns the entry point that the game was launched from.
<syntaxhighlight lang="lua">
FBInstant.getEntryPointAsync(callback)
</source>
Parameters
callback: (function) A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.
Examples
Example
<syntaxhighlight lang="lua">
FBInstant.getEntryPointAsync( function(result,error)
if result then
print("Entry point:",result)
end
end)
</source>
- FBInstant.canCreateShortcutAsync
- FBInstant.checkCanPlayerMatchAsync
- FBInstant.createShortcutAsync
- FBInstant.getEntryPointAsync
- FBInstant.getEntryPointData
- FBInstant.getInterstitialAdAsync
- FBInstant.getLeaderboardAsync
- FBInstant.getLocale
- FBInstant.getPlatform
- FBInstant.getRewardedVideoAsync
- FBInstant.getSDKVersion
- FBInstant.getSupportedAPIs
- FBInstant.logEvent
- FBInstant.matchPlayerAsync
- FBInstant.onPause
- FBInstant.quit
- FBInstant.setLoadingProgress
- FBInstant.setSessionData
- FBInstant.shareAsync
- FBInstant.startGameAsync
- FBInstant.switchGameAsync
- FBInstant.updateAsync