Sprite:setAnchorPosition
From GiderosMobile
Available since: Gideros 2015.03.22
Class: Sprite
Description
Sets x, y, z anchor position of Sprite in its relative coordinates.
Meaning Sprite with dimensions 100x100 and anchor position of 50x50 would rotate around its center
Sprite:setAnchorPosition(anchorX,anchorY,anchorZ)
Parameters
anchorX: (number) anchor position in Sprite's internal coordinates 
anchorY: (number) anchor position in Sprite's internal coordinates 
anchorZ: (number) anchor position in Sprite's internal coordinates optional
- Sprite:addChild
 - Sprite:addChildAt
 - Sprite:addChildrenAt
 - Sprite:clearBlendMode
 - Sprite:clone
 - Sprite:contains
 - Sprite:get
 - Sprite:getAlpha
 - Sprite:getAnchorPoint
 - Sprite:getAnchorPosition
 - Sprite:getBounds
 - Sprite:getChildAt
 - Sprite:getChildIndex
 - Sprite:getChildrenAtPoint
 - Sprite:getClip
 - Sprite:getColorTransform
 - Sprite:getDrawCount
 - Sprite:getHeight
 - Sprite:getLayoutConstraints
 - Sprite:getLayoutInfo
 - Sprite:getLayoutParameters
 - Sprite:getMatrix
 - Sprite:getNumChildren
 - Sprite:getParent
 - Sprite:getPosition
 - Sprite:getRotation
 - Sprite:getRotationX
 - Sprite:getRotationY
 - Sprite:getScale
 - Sprite:getScaleX
 - Sprite:getScaleY
 - Sprite:getScaleZ
 - Sprite:getSize
 - Sprite:getSkew
 - Sprite:getSkewX
 - Sprite:getSkewY
 - Sprite:getWidth
 - Sprite:getX
 - Sprite:getY
 - Sprite:getZ
 - Sprite:globalToLocal
 - Sprite:hitTestPoint
 - Sprite:isOnStage
 - Sprite:isVisible
 - Sprite:localToGlobal
 - Sprite:redrawEffects
 - Sprite:removeChild
 - Sprite:removeChildAt
 - Sprite:removeFromParent
 - Sprite:resolveStyle
 - Sprite:set
 - Sprite:setAlpha
 - Sprite:setAnchorPoint
 - Sprite:setAnchorPosition
 - Sprite:setBlendMode
 - Sprite:setClip
 - Sprite:setColorTransform
 - Sprite:setEffectConstant
 - Sprite:setEffectStack
 - Sprite:setGhosts
 - Sprite:setHiddenChildren
 - Sprite:setLayoutConstraints
 - Sprite:setLayoutParameters
 - Sprite:setMatrix
 - Sprite:setPosition
 - Sprite:setRotation
 - Sprite:setRotationX
 - Sprite:setRotationY
 - Sprite:setScale
 - Sprite:setScaleX
 - Sprite:setScaleY
 - Sprite:setScaleZ
 - Sprite:setShader
 - Sprite:setShaderConstant
 - Sprite:setSkew
 - Sprite:setSkewX
 - Sprite:setSkewY
 - Sprite:setStencilOperation
 - Sprite:setStopEventPropagation
 - Sprite:setStyle
 - Sprite:setVisible
 - Sprite:setWorldAlign
 - Sprite:setX
 - Sprite:setY
 - Sprite:setZ
 - Sprite:spriteToLocal
 - Sprite:spriteToLocalMatrix
 - Sprite:swapChildren
 - Sprite:swapChildrenAt
 - Sprite:updateStyle
 
- Sprite.ADD
 - Sprite.ALPHA
 - Sprite.EFFECT MODE AUTOMATIC
 - Sprite.EFFECT MODE CONTINUOUS
 - Sprite.EFFECT MODE TRIGGERED
 - Sprite.LAYOUT ANCHOR CENTER
 - Sprite.LAYOUT ANCHOR EAST
 - Sprite.LAYOUT ANCHOR NORTH
 - Sprite.LAYOUT ANCHOR NORTHEAST
 - Sprite.LAYOUT ANCHOR NORTHWEST
 - Sprite.LAYOUT ANCHOR SOUTH
 - Sprite.LAYOUT ANCHOR SOUTHEAST
 - Sprite.LAYOUT ANCHOR SOUTHWEST
 - Sprite.LAYOUT ANCHOR WEST
 - Sprite.LAYOUT FILL BOTH
 - Sprite.LAYOUT FILL HORIZONTAL
 - Sprite.LAYOUT FILL NONE
 - Sprite.LAYOUT FILL VERTICAL
 - Sprite.MULTIPLY
 - Sprite.NO ALPHA
 - Sprite.SCREEN
 - Sprite.new
 
- Event.ADDED_TO_STAGE
 - Event.ENTER_FRAME
 - Event.KEY_CHAR
 - Event.KEY_DOWN
 - Event.KEY_UP
 - Event.LAYOUT_RESIZED
 - Event.MOUSE_DOWN
 - Event.MOUSE_ENTER
 - Event.MOUSE_HOVER
 - Event.MOUSE_LEAVE
 - Event.MOUSE_MOVE
 - Event.MOUSE_UP
 - Event.MOUSE_WHEEL
 - Event.REMOVED_FROM_STAGE
 - Event.TOUCHES_BEGIN
 - Event.TOUCHES_CANCEL
 - Event.TOUCHES_END
 - Event.TOUCHES_MOVE