Difference between revisions of "Gaming:updateState"
From GiderosMobile
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'''<translate>Available since</translate>:''' Gideros 2012.09<br/>  | '''<translate>Available since</translate>:''' Gideros 2012.09<br/>  | ||
'''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/>  | '''<translate>Class</translate>:''' [[Special:MyLanguage/Gaming|Gaming]]<br/>  | ||
Revision as of 09:57, 3 September 2018
Available since: Gideros 2012.09
Class: Gaming
Description
Update a data element in cloud storage. Either Event.STATE_ERROR or Event.STATE_CONFLICT will be triggered.
 Gaming:updateState(key,data,immediate)
Parameters
key: (number) Key to update 
data: (string) New data 
immediate: (boolean) Push the update immediately