Difference between revisions of "B2.WeldJoint"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Supported platforms:''' android, ios, mac, pc<br/>
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'''<translate>Supported platforms</translate>:''' [[File:Platform android]][[File:Platform ios]][[File:Platform mac]][[File:Platform pc]]<br/>
'''Available since:''' Gideros 2011.6<br/>
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'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
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'''<translate>Inherits from</translate>:''' [[Special:MyLanguage/b2.Joint|b2.Joint]]<br/>
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
 
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Revision as of 09:30, 24 August 2018

Supported platforms: File:Platform androidFile:Platform iosFile:Platform macFile:Platform pc
Available since: Gideros 2011.6
Inherits from: b2.Joint

Description


A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.

Examples

Weld joint

local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100)
local weldJoint = world:createJoint(jointDef)

Methods

b2.WeldJoint:getDampingRatio returns damping ratio
b2.WeldJoint:getFrequency returns frequency in Hz
b2.WeldJoint:setDampingRatio sets damping ratio
b2.WeldJoint:setFrequency sets frequency in Hz

Events

Constants