Difference between revisions of "Shader.getShaderLanguage"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2016.08<br/> | + | '''<translate>Available since</translate>:''' Gideros 2016.08<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>Get shader language, returns string with values as: glsl or hlsl</translate> | <translate>Get shader language, returns string with values as: glsl or hlsl</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
Shader:getShaderLanguage() | Shader:getShaderLanguage() | ||
</source> | </source> |
Revision as of 07:28, 24 August 2018
Available since: Gideros 2016.08
Description
Get shader language, returns string with values as: glsl or hlsl
Shader:getShaderLanguage()