Difference between revisions of "B2.Body:applyLinearImpulse"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2011.6<br/> | + | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate><br /> | <translate><br /> | ||
Applies an impulse at a point. This immediately modifies the velocity. It also<br /> | Applies an impulse at a point. This immediately modifies the velocity. It also<br /> | ||
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b2.Body:applyLinearImpulse(impulsex,impulsey,pointx,pointy) | b2.Body:applyLinearImpulse(impulsex,impulsey,pointx,pointy) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''impulsex''': (number) <translate>the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s</translate> <br/> | '''impulsex''': (number) <translate>the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s</translate> <br/> | ||
'''impulsey''': (number) <translate>the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s</translate> <br/> | '''impulsey''': (number) <translate>the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s</translate> <br/> | ||
'''pointx''': (number) <translate>the x coordinate of the world position of the point of application</translate> <br/> | '''pointx''': (number) <translate>the x coordinate of the world position of the point of application</translate> <br/> | ||
'''pointy''': (number) <translate>the y coordinate of the world position of the point of application</translate> <br/> | '''pointy''': (number) <translate>the y coordinate of the world position of the point of application</translate> <br/> |
Revision as of 07:28, 24 August 2018
Available since: Gideros 2011.6
Description
Applies an impulse at a point. This immediately modifies the velocity. It also
modifies the angular velocity if the point of application is not at the center of
mass. This wakes up the body.
b2.Body:applyLinearImpulse(impulsex,impulsey,pointx,pointy)
Parameters
impulsex: (number) the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s
impulsey: (number) the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s
pointx: (number) the x coordinate of the world position of the point of application
pointy: (number) the y coordinate of the world position of the point of application