Difference between revisions of "Gaming:deleteState"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2012.09<br/> | + | '''<translate>Available since</translate>:''' Gideros 2012.09<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate>Delete a data element in cloud storage. Either [[Special:MyLanguage/Event.STATE_ERROR|Event.STATE_ERROR]] or [[Special:MyLanguage/Event.STATE_DELETED|Event.STATE_DELETED]] will be triggered.</translate> | <translate>Delete a data element in cloud storage. Either [[Special:MyLanguage/Event.STATE_ERROR|Event.STATE_ERROR]] or [[Special:MyLanguage/Event.STATE_DELETED|Event.STATE_DELETED]] will be triggered.</translate> | ||
<source lang="lua"> | <source lang="lua"> | ||
Gaming:deleteState(key) | Gaming:deleteState(key) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''key''': (number) <translate>Key to delete</translate> <br/> | '''key''': (number) <translate>Key to delete</translate> <br/> |
Revision as of 07:27, 24 August 2018
Available since: Gideros 2012.09
Description
Delete a data element in cloud storage. Either Event.STATE_ERROR or Event.STATE_DELETED will be triggered.
Gaming:deleteState(key)
Parameters
key: (number) Key to delete