Difference between revisions of "Mesh:setColors"
From GiderosMobile
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Available since:''' Gideros 2012.09<br/> | + | '''<translate>Available since</translate>:''' Gideros 2012.09<br/> |
− | === Description === | + | === <translate>Description</translate> === |
<translate><br /> | <translate><br /> | ||
Sets zero or more colors at color array with a single function call. It accepts multiple values or a Lua array.<br /> | Sets zero or more colors at color array with a single function call. It accepts multiple values or a Lua array.<br /> | ||
Line 8: | Line 8: | ||
Mesh:setColors(colors) | Mesh:setColors(colors) | ||
</source> | </source> | ||
− | === Parameters === | + | === <translate>Parameters</translate> === |
'''colors''': (any) <translate></translate> <br/> | '''colors''': (any) <translate></translate> <br/> | ||
− | === Examples === | + | === <translate>Examples</translate> === |
'''Example'''<br/> | '''Example'''<br/> | ||
<source lang="lua">-- set 3 colors with seperate function calls | <source lang="lua">-- set 3 colors with seperate function calls |
Revision as of 07:26, 24 August 2018
Available since: Gideros 2012.09
Description
Sets zero or more colors at color array with a single function call. It accepts multiple values or a Lua array.
Mesh:setColors(colors)
Parameters
colors: (any)
Examples
Example
-- set 3 colors with seperate function calls
mesh:setColor(1, 0xff0000, 0.5)
mesh:setColor(2, 0x00ff00, 0.7)
mesh:setColor(3, 0x0000ff)
-- set 3 colors with one function call
mesh:setColors(1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0)
-- same as above
mesh:setColors{1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0}
-- these two functions do nothing
mesh:setColors()
mesh:setColors{}