Difference between revisions of "B2.WheelJoint"

From GiderosMobile
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=== Methods ===
 
=== Methods ===
[[b2.WheelJoint:enableMotor]] ''<translate>enables or disables the joint motor</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:enableMotor|b2.WheelJoint:enableMotor]] ''<translate>enables or disables the joint motor</translate>''<br/>
[[b2.WheelJoint:getJointSpeed]] ''<translate>returns the current joint translation speed in meters per second.</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:getJointSpeed|b2.WheelJoint:getJointSpeed]] ''<translate>returns the current joint translation speed in meters per second.</translate>''<br/>
[[b2.WheelJoint:getJointTranslation]] ''<translate>returns the current joint translation in meters.</translate>''<br/>
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[[Special:MyLanguage/b2.WheelJoint:getJointTranslation|b2.WheelJoint:getJointTranslation]] ''<translate>returns the current joint translation in meters.</translate>''<br/>
[[b2.WheelJoint:getMaxMotorTorque]] ''<translate>returns the maximum motor torque in N*m</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:getMaxMotorTorque|b2.WheelJoint:getMaxMotorTorque]] ''<translate>returns the maximum motor torque in N*m</translate>''<br/>
[[b2.WheelJoint:getMotorSpeed]] ''<translate>returns the motor speed in radians per second</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:getMotorSpeed|b2.WheelJoint:getMotorSpeed]] ''<translate>returns the motor speed in radians per second</translate>''<br/>
[[b2.WheelJoint:getSpringDampingRatio]] ''<translate>returns the spring damping ratio</translate>''<br/>
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[[Special:MyLanguage/b2.WheelJoint:getSpringDampingRatio|b2.WheelJoint:getSpringDampingRatio]] ''<translate>returns the spring damping ratio</translate>''<br/>
[[b2.WheelJoint:getSpringFrequencyHz]] ''<translate>returns the spring frequency in Hertz</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:getSpringFrequencyHz|b2.WheelJoint:getSpringFrequencyHz]] ''<translate>returns the spring frequency in Hertz</translate>''<br/>
[[b2.WheelJoint:isMotorEnabled]] ''<translate>is the joint motor enabled?</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:isMotorEnabled|b2.WheelJoint:isMotorEnabled]] ''<translate>is the joint motor enabled?</translate>''<br/>
[[b2.WheelJoint:setMaxMotorTorque]] ''<translate>sets the maximum motor torque in N*m</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:setMaxMotorTorque|b2.WheelJoint:setMaxMotorTorque]] ''<translate>sets the maximum motor torque in N*m</translate>''<br/>
[[b2.WheelJoint:setMotorSpeed]] ''<translate>sets the motor speed in radians per second</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:setMotorSpeed|b2.WheelJoint:setMotorSpeed]] ''<translate>sets the motor speed in radians per second</translate>''<br/>
[[b2.WheelJoint:setSpringDampingRatio]] ''<translate>sets the spring damping ratio</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:setSpringDampingRatio|b2.WheelJoint:setSpringDampingRatio]] ''<translate>sets the spring damping ratio</translate>''<br/>
[[b2.WheelJoint:setSpringFrequencyHz]] ''<translate>sets the spring frequency in Hertz (0 = disable the spring)</translate>''<br/>
+
[[Special:MyLanguage/b2.WheelJoint:setSpringFrequencyHz|b2.WheelJoint:setSpringFrequencyHz]] ''<translate>sets the spring frequency in Hertz (0 = disable the spring)</translate>''<br/>
 
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
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Revision as of 16:34, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


A wheel joint provides two degrees of freedom: translation along an axis fixed in bodyA and rotation in the plane. You can use a
joint limit to restrict the range of motion and a joint motor to drive the rotation or to model rotational friction. This joint
is designed for vehicle suspensions.

Examples

Wheel joint

--create empty box2d body for joint
local ground = world:createBody({})
ground:setPosition(350, 480)

--axisx, 	axisy	values usually between 0 and 1
--0			0		moves freely
--0			1		force pulling back on y axis
--1			0		force pulling back on x axis
--1			1		force pulling back all diretions
local jointDef = b2.createWheelJointDef(body, ground, 350, 200, 1, 1)
local wheelJoint = world:createJoint(jointDef)

Methods

b2.WheelJoint:enableMotor enables or disables the joint motor
b2.WheelJoint:getJointSpeed returns the current joint translation speed in meters per second.
b2.WheelJoint:getJointTranslation returns the current joint translation in meters.
b2.WheelJoint:getMaxMotorTorque returns the maximum motor torque in N*m
b2.WheelJoint:getMotorSpeed returns the motor speed in radians per second
b2.WheelJoint:getSpringDampingRatio returns the spring damping ratio
b2.WheelJoint:getSpringFrequencyHz returns the spring frequency in Hertz
b2.WheelJoint:isMotorEnabled is the joint motor enabled?
b2.WheelJoint:setMaxMotorTorque sets the maximum motor torque in N*m
b2.WheelJoint:setMotorSpeed sets the motor speed in radians per second
b2.WheelJoint:setSpringDampingRatio sets the spring damping ratio
b2.WheelJoint:setSpringFrequencyHz sets the spring frequency in Hertz (0 = disable the spring)

Events

Constants