Difference between revisions of "B2.WeldJoint"

From GiderosMobile
Line 11: Line 11:
 
local weldJoint = world:createJoint(jointDef)</source>
 
local weldJoint = world:createJoint(jointDef)</source>
 
{|-
 
{|-
| style="width: 50%;"|
+
| style="width: 50%; vertical-align:top;"|
 
=== Methods ===
 
=== Methods ===
[[b2.WeldJoint:getDampingRatio]] {{<translate>returns damping ratio</translate>}}<br/>
+
[[b2.WeldJoint:getDampingRatio]] ''<translate>returns damping ratio</translate>''<br/>
[[b2.WeldJoint:getFrequency]] {{<translate>returns frequency in Hz</translate>}}<br/>
+
[[b2.WeldJoint:getFrequency]] ''<translate>returns frequency in Hz</translate>''<br/>
[[b2.WeldJoint:setDampingRatio]] {{<translate>sets damping ratio</translate>}}<br/>
+
[[b2.WeldJoint:setDampingRatio]] ''<translate>sets damping ratio</translate>''<br/>
[[b2.WeldJoint:setFrequency]] {{<translate>sets frequency in Hz</translate>}}<br/>
+
[[b2.WeldJoint:setFrequency]] ''<translate>sets frequency in Hz</translate>''<br/>
| style="width: 50%;"|
+
| style="width: 50%; vertical-align:top;"|
 
=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
|}
 
|}

Revision as of 14:30, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.

Examples

Weld joint

local jointDef = b2.createWeldJointDef(body1, body2, 100, 100, 130, 100)
local weldJoint = world:createJoint(jointDef)

Methods

b2.WeldJoint:getDampingRatio returns damping ratio
b2.WeldJoint:getFrequency returns frequency in Hz
b2.WeldJoint:setDampingRatio sets damping ratio
b2.WeldJoint:setFrequency sets frequency in Hz

Events

Constants