Difference between revisions of "Sprite:setColorTransform"
From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/>  | '''Available since:''' Gideros 2011.6<br/>  | ||
=== Description ===  | === Description ===  | ||
| − | <br />  | + | <translate><br />  | 
Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.<br />  | Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.<br />  | ||
This adjustment also applies to the children of this sprite instance.<br />  | This adjustment also applies to the children of this sprite instance.<br />  | ||
| − | <br />  | + | <br /></translate>  | 
<source lang="lua">  | <source lang="lua">  | ||
  Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)  |   Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)  | ||
</source>  | </source>  | ||
=== Parameters ===  | === Parameters ===  | ||
| − | '''redMultiplier''': (number, default = 1) The red multiplier of this sprite (values between 0 and 1) <br/>  | + | '''redMultiplier''': (number, default = 1) <translate>The red multiplier of this sprite (values between 0 and 1)</translate> <br/>  | 
| − | '''greenMultiplier''': (number, default = 1) The green multiplier of this sprite(values between 0 and 1) <br/>  | + | '''greenMultiplier''': (number, default = 1) <translate>The green multiplier of this sprite(values between 0 and 1)</translate> <br/>  | 
| − | '''blueMultiplier''': (number, default = 1) The blue multiplier of this sprite(values between 0 and 1) <br/>  | + | '''blueMultiplier''': (number, default = 1) <translate>The blue multiplier of this sprite(values between 0 and 1)</translate> <br/>  | 
| − | '''alphaMultiplier''': (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1) <br/>  | + | '''alphaMultiplier''': (number, default = 1) <translate>The alpha multiplier of this sprite(values between 0 and 1)</translate> <br/>  | 
Revision as of 13:38, 23 August 2018
Available since: Gideros 2011.6
Description
Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.
This adjustment also applies to the children of this sprite instance.
 Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)
Parameters
redMultiplier: (number, default = 1) The red multiplier of this sprite (values between 0 and 1) 
greenMultiplier: (number, default = 1) The green multiplier of this sprite(values between 0 and 1) 
blueMultiplier: (number, default = 1) The blue multiplier of this sprite(values between 0 and 1) 
alphaMultiplier: (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1)