Difference between revisions of "Sprite:getAnchorPosition"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2015.03.22<br/>
 
'''Available since:''' Gideros 2015.03.22<br/>
 
=== Description ===
 
=== Description ===
Returns x,y,z anchor position of the `Sprite` in its relative coordinates
+
<translate>Returns x,y,z anchor position of the [[[Sprite]]] in its relative coordinates</translate>
 
<source lang="lua">
 
<source lang="lua">
 
(number), (number), (number) = Sprite:getAnchorPosition()
 
(number), (number), (number) = Sprite:getAnchorPosition()
 
</source>
 
</source>
 
=== Return values ===
 
=== Return values ===
'''Returns''' (number) anchor x position<br/>
+
'''Returns''' (number) <translate>anchor x position</translate><br/>
'''Returns''' (number) anchor y position<br/>
+
'''Returns''' (number) <translate>anchor y position</translate><br/>
'''Returns''' (number) anchor z position<br/>
+
'''Returns''' (number) <translate>anchor z position</translate><br/>

Revision as of 13:38, 23 August 2018

Available since: Gideros 2015.03.22

Description

Returns x,y,z anchor position of the [[[Sprite]]] in its relative coordinates

(number), (number), (number) = Sprite:getAnchorPosition()

Return values

Returns (number) anchor x position
Returns (number) anchor y position
Returns (number) anchor z position