Difference between revisions of "SoundChannel:getPosition"
From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/> | '''Available since:''' Gideros 2011.6<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
− | If the sound is playing, | + | If the sound is playing, [[[getPosition]]] returns the position of the current playback, measured in miliseconds from the start of the sound.<br /> |
− | If the sound is not playing (paused or stopped), | + | If the sound is not playing (paused or stopped), [[[getPosition]]] returns the last point that was played.<br /> |
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
(number) = SoundChannel:getPosition() | (number) = SoundChannel:getPosition() | ||
</source> | </source> | ||
=== Return values === | === Return values === | ||
− | '''Returns''' (number) The position of the sound in miliseconds.<br/> | + | '''Returns''' (number) <translate>The position of the sound in miliseconds.</translate><br/> |
Revision as of 13:33, 23 August 2018
Available since: Gideros 2011.6
Description
If the sound is playing, [[[getPosition]]] returns the position of the current playback, measured in miliseconds from the start of the sound.
If the sound is not playing (paused or stopped), [[[getPosition]]] returns the last point that was played.
(number) = SoundChannel:getPosition()
Return values
Returns (number) The position of the sound in miliseconds.