Difference between revisions of "Mesh:setVertices"
From GiderosMobile
Line 2: | Line 2: | ||
'''Available since:''' Gideros 2012.09<br/> | '''Available since:''' Gideros 2012.09<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Sets zero or more vertices at vertex array with a single function call. It accepts multiple values or a Lua array.<br /> | Sets zero or more vertices at vertex array with a single function call. It accepts multiple values or a Lua array.<br /> | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
Mesh:setVertices(vertices) | Mesh:setVertices(vertices) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''vertices''': (any) | + | '''vertices''': (any) <translate></translate> <br/> |
=== Examples === | === Examples === | ||
'''Example'''<br/> | '''Example'''<br/> | ||
− | <source lang="lua">-- set 3 vertices with seperate function calls | + | <source lang="lua">-- set 3 vertices with seperate function calls |
− | mesh:setVertex(1, 100, 100) | + | mesh:setVertex(1, 100, 100) |
− | mesh:setVertex(2, 150, 100) | + | mesh:setVertex(2, 150, 100) |
− | mesh:setVertex(3, 100, 150) | + | mesh:setVertex(3, 100, 150) |
− | + | ||
− | -- set 3 vertices with one function call | + | -- set 3 vertices with one function call |
− | mesh:setVertices(1, 100, 100, 2, 150, 100, 3, 100, 150) | + | mesh:setVertices(1, 100, 100, 2, 150, 100, 3, 100, 150) |
− | + | ||
− | -- same as above | + | -- same as above |
− | mesh:setVertices{1, 100, 100, 2, 150, 100, 3, 100, 150} | + | mesh:setVertices{1, 100, 100, 2, 150, 100, 3, 100, 150} |
− | + | ||
− | -- these two functions do nothing | + | -- these two functions do nothing |
− | mesh:setVertices() | + | mesh:setVertices() |
− | mesh:setVertices{} | + | mesh:setVertices{}</source> |
Revision as of 13:33, 23 August 2018
Available since: Gideros 2012.09
Description
Sets zero or more vertices at vertex array with a single function call. It accepts multiple values or a Lua array.
Mesh:setVertices(vertices)
Parameters
vertices: (any)
Examples
Example
-- set 3 vertices with seperate function calls
mesh:setVertex(1, 100, 100)
mesh:setVertex(2, 150, 100)
mesh:setVertex(3, 100, 150)
-- set 3 vertices with one function call
mesh:setVertices(1, 100, 100, 2, 150, 100, 3, 100, 150)
-- same as above
mesh:setVertices{1, 100, 100, 2, 150, 100, 3, 100, 150}
-- these two functions do nothing
mesh:setVertices()
mesh:setVertices{}