Difference between revisions of "Matrix:perspectiveProjection"
From GiderosMobile
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'''Available since:''' Gideros 2016.06<br/> | '''Available since:''' Gideros 2016.06<br/> | ||
=== Description === | === Description === | ||
− | replace this matrix by a perspective projection matrix suitable for the current 3D engine | + | <translate>replace this matrix by a perspective projection matrix suitable for the current 3D engine</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Matrix:perspectiveProjection(left,right,bottom,top,near,far) | Matrix:perspectiveProjection(left,right,bottom,top,near,far) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''left''': (number) left plane distance <br/> | + | '''left''': (number) <translate>left plane distance</translate> <br/> |
− | '''right''': (number) right plane distance <br/> | + | '''right''': (number) <translate>right plane distance</translate> <br/> |
− | '''bottom''': (number) bottom plane distance <br/> | + | '''bottom''': (number) <translate>bottom plane distance</translate> <br/> |
− | '''top''': (number) top plane distance <br/> | + | '''top''': (number) <translate>top plane distance</translate> <br/> |
− | '''near''': (number) near plane distance <br/> | + | '''near''': (number) <translate>near plane distance</translate> <br/> |
− | '''far''': (number) far plane distance <br/> | + | '''far''': (number) <translate>far plane distance</translate> <br/> |
__NOTOC__ | __NOTOC__ | ||
'''Available since:''' Gideros 2016.06<br/> | '''Available since:''' Gideros 2016.06<br/> | ||
=== Description === | === Description === | ||
− | replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form) | + | <translate>replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)</translate> |
<source lang="lua"> | <source lang="lua"> | ||
Matrix:perspectiveProjection(fov,aspect,near,far) | Matrix:perspectiveProjection(fov,aspect,near,far) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''fov''': (number) field of view angle <br/> | + | '''fov''': (number) <translate>field of view angle</translate> <br/> |
− | '''aspect''': (number) aspect ratio (width/height) <br/> | + | '''aspect''': (number) <translate>aspect ratio (width/height)</translate> <br/> |
− | '''near''': (number) near plane distance <br/> | + | '''near''': (number) <translate>near plane distance</translate> <br/> |
− | '''far''': (number) far plane distance <br/> | + | '''far''': (number) <translate>far plane distance</translate> <br/> |
Revision as of 13:32, 23 August 2018
Available since: Gideros 2016.06
Description
replace this matrix by a perspective projection matrix suitable for the current 3D engine
Matrix:perspectiveProjection(left,right,bottom,top,near,far)
Parameters
left: (number) left plane distance
right: (number) right plane distance
bottom: (number) bottom plane distance
top: (number) top plane distance
near: (number) near plane distance
far: (number) far plane distance
Available since: Gideros 2016.06
Description
replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)
Matrix:perspectiveProjection(fov,aspect,near,far)
Parameters
fov: (number) field of view angle
aspect: (number) aspect ratio (width/height)
near: (number) near plane distance
far: (number) far plane distance