Difference between revisions of "MovieClip:setReverseAction"
From GiderosMobile
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'''Available since:''' Gideros 2018.3<br/> | '''Available since:''' Gideros 2018.3<br/> | ||
=== Description === | === Description === | ||
− | <br /> | + | <translate><br /> |
Sets a *reverse* action to the specified frame. When the movie clip reaches a frame <br /> | Sets a *reverse* action to the specified frame. When the movie clip reaches a frame <br /> | ||
with reverse action, it changes playing direction. This function is can be used to create back and forth animations, even endless. | with reverse action, it changes playing direction. This function is can be used to create back and forth animations, even endless. | ||
− | <br /> | + | <br /></translate> |
<source lang="lua"> | <source lang="lua"> | ||
MovieClip:setReverseAction(frame) | MovieClip:setReverseAction(frame) | ||
</source> | </source> | ||
=== Parameters === | === Parameters === | ||
− | '''frame''': (int) the frame number <br/> | + | '''frame''': (int) <translate>the frame number</translate> <br/> |
Revision as of 13:32, 23 August 2018
Available since: Gideros 2018.3
Description
Sets a *reverse* action to the specified frame. When the movie clip reaches a frame
with reverse action, it changes playing direction. This function is can be used to create back and forth animations, even endless.
MovieClip:setReverseAction(frame)
Parameters
frame: (int) the frame number