Difference between revisions of "B2.Body:applyForce"
From GiderosMobile
Line 10: | Line 10: | ||
b2.Body:applyForce(forcex,forcey,pointx,pointy) | b2.Body:applyForce(forcex,forcey,pointx,pointy) | ||
</source> | </source> | ||
− | '''forcex''': (number) | + | === Parameters === |
− | '''forcey''': (number) | + | '''forcex''': (number) <br/> |
− | '''pointx''': (number) the x coordinate of the world position of the point of application | + | '''forcey''': (number) <br/> |
− | '''pointy''': (number) the y coordinate of the world position of the point of application | + | '''pointx''': (number) the x coordinate of the world position of the point of application <br/> |
+ | '''pointy''': (number) the y coordinate of the world position of the point of application <br/> |
Revision as of 10:44, 23 August 2018
Available since: Gideros 2011.6
Description
Applies a force at a world point. If the force is not
applied at the center of mass, it will generate a torque and
affect the angular velocity. This wakes up the body.
b2.Body:applyForce(forcex,forcey,pointx,pointy)
Parameters
forcex: (number)
forcey: (number)
pointx: (number) the x coordinate of the world position of the point of application
pointy: (number) the y coordinate of the world position of the point of application