Difference between revisions of "FBInstant.context.getPlayersAsync"
From GiderosMobile
Line 8: | Line 8: | ||
FBInstant.context.getPlayersAsync(callback) | FBInstant.context.getPlayersAsync(callback) | ||
</source> | </source> | ||
− | '''callback''': (function) A function that will be called with two arguments: a set of key-value pairs or nil is the operation failed, and an error code if the function failed. ''''''<br/> | + | === Parameters === |
+ | '''callback''': (function) A function that will be called with two arguments: a set of key-value pairs or nil is the operation failed, and an error code if the function failed. <br/> | ||
+ | === Examples === | ||
+ | '''Example 1'''<br/> | ||
+ | <source lang="lua"><br /> | ||
+ | FBInstant.context.getPlayersAsync(function(result,error) | ||
+ | if result then | ||
+ | print("Active players:",#result) | ||
+ | for loop=1,#result do | ||
+ | local player=result[loop] | ||
+ | for key,value in pairs(player) do | ||
+ | print(key,value) | ||
+ | end | ||
+ | end | ||
+ | end | ||
+ | end) | ||
+ | <br/></source> | ||
+ | '''Example 2'''<br/> | ||
+ | <source lang="lua"><br /> | ||
+ | FBInstant.context.getPlayersAsync(function(result,error) | ||
+ | if result then | ||
+ | print("Active players:",#result) | ||
+ | for loop=1,#result do | ||
+ | local player=result[loop] | ||
+ | print("id,name,photo",player.getID(),player.getName(),player.getPhoto()) | ||
+ | end | ||
+ | end | ||
+ | end) | ||
+ | <br/></source> |
Revision as of 10:44, 23 August 2018
Available since: Gideros 2018.3
Description
Gets an table of #contextplayer tables containing information about active players (people who played the game in the last 90 days) that are associated with the current context. This may include the current player.
FBInstant.context.getPlayersAsync(callback)
Parameters
callback: (function) A function that will be called with two arguments: a set of key-value pairs or nil is the operation failed, and an error code if the function failed.
Examples
Example 1
<br />
FBInstant.context.getPlayersAsync(function(result,error)
if result then
print("Active players:",#result)
for loop=1,#result do
local player=result[loop]
for key,value in pairs(player) do
print(key,value)
end
end
end
end)
<br/>
Example 2
<br />
FBInstant.context.getPlayersAsync(function(result,error)
if result then
print("Active players:",#result)
for loop=1,#result do
local player=result[loop]
print("id,name,photo",player.getID(),player.getName(),player.getPhoto())
end
end
end)
<br/>