Difference between revisions of "Gaming:updateState"
From GiderosMobile
| Line 6: | Line 6: | ||
  Gaming:updateState(key,data,immediate)  |   Gaming:updateState(key,data,immediate)  | ||
</source>  | </source>  | ||
| − | '''key''': (number) Key to update   | + | === Parameters ===  | 
| − | '''data''': (string) New data   | + | '''key''': (number) Key to update <br/>  | 
| − | '''immediate''': (boolean) Push the update immediately   | + | '''data''': (string) New data <br/>  | 
| + | '''immediate''': (boolean) Push the update immediately <br/>  | ||
Revision as of 10:38, 23 August 2018
Available since: Gideros 2012.09
Description
Update a data element in cloud storage. Either `Event.STATE_ERROR` or `Event.STATE_CONFLICT` will be triggered.
 Gaming:updateState(key,data,immediate)
Parameters
key: (number) Key to update 
data: (string) New data 
immediate: (boolean) Push the update immediately