Difference between revisions of "R3d.World:destroyJoint"
From GiderosMobile
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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Destroys a joint. | Destroys a joint. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
| − | r3d.World: | + | r3d.World:destroyJoint(joint) |
</syntaxhighlight> | </syntaxhighlight> | ||
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=== Example === | === Example === | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
| + | local fj = world:createFixedJoint(player1.body, obj01.body, -2, 0, 0, { isCollisionEnabled=true, } ) | ||
| + | world:destroyJoint(fj) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{R3d.World}} | {{R3d.World}} | ||
Latest revision as of 08:29, 18 December 2025
Available since: Gideros 2019.10
Class: R3d.World
Description
Destroys a joint.
r3d.World:destroyJoint(joint)
Parameters
joint: (b3d.Joint) the joint to destroy
Example
local fj = world:createFixedJoint(player1.body, obj01.body, -2, 0, 0, { isCollisionEnabled=true, } )
world:destroyJoint(fj)
- R3d.World
- R3d.World.new
- R3d.World:createBallAndSocketJoint
- R3d.World:createBody
- R3d.World:createFixedJoint
- R3d.World:createHingeJoint
- R3d.World:createSliderJoint
- R3d.World:destroyBody
- R3d.World:destroyJoint
- R3d.World:getGravity
- R3d.World:raycast
- R3d.World:setEventListener
- R3d.World:setGravity
- R3d.World:step
- R3d.World:testCollision
- R3d.World:testOverlap