Difference between revisions of "SpineSprite:addAnimation"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight") |
m (Text replacement - "</source>" to "</syntaxhighlight>") |
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
SpineSprite:addAnimation(track,animation,mix,loop,delay) | SpineSprite:addAnimation(track,animation,mix,loop,delay) | ||
− | </ | + | </syntaxhighlight> |
=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''track''': (integer) <translate>Track to use</translate><br/> | '''track''': (integer) <translate>Track to use</translate><br/> |
Latest revision as of 14:33, 13 July 2023
Available since: Gideros 2018.12
Class: SpineSprite
Description
Add or chain another animation
SpineSprite:addAnimation(track,animation,mix,loop,delay)
Parameters
track: (integer) Track to use
animation: (string) Animation name
mix: (number) Mix duration
loop: (boolean) Wether the animation should loop
delay: (number) Delay before starting this new animation