Difference between revisions of "TileMap:shift"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight") |
m (Text replacement - "</source>" to "</syntaxhighlight>") |
||
Line 7: | Line 7: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
TileMap:shift(dx,dy) | TileMap:shift(dx,dy) | ||
− | </ | + | </syntaxhighlight> |
=== Parameters === | === Parameters === | ||
Line 19: | Line 19: | ||
tilemap:shift(0, -1) -- shifts the tile map up | tilemap:shift(0, -1) -- shifts the tile map up | ||
tilemap:shift(0, 1) -- shifts the tile map down | tilemap:shift(0, 1) -- shifts the tile map down | ||
− | </ | + | </syntaxhighlight> |
{{TileMap}} | {{TileMap}} |
Latest revision as of 14:33, 13 July 2023
Available since: Gideros 2011.6
Class: TileMap
Description
Shifts the tile map to change tile graphic. The arguments are in tiles, not in pixels. By shifting the tile map one by one as needed, you can create dynamic tile maps.
TileMap:shift(dx,dy)
Parameters
dx: (number) the x amount of shift in tiles
dy: (number) the y amount of shift in tiles
Examples
tilemap:shift(-1, 0) -- shifts the tile map to the left
tilemap:shift(1, 0) -- shifts the tile map to the right
tilemap:shift(0, -1) -- shifts the tile map up
tilemap:shift(0, 1) -- shifts the tile map down