Difference between revisions of "Shader.getShaderLanguage"
From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight") |
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=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate>Get shader language, returns string with values as: glsl,msl or hlsl</translate> | <translate>Get shader language, returns string with values as: glsl,msl or hlsl</translate> | ||
− | < | + | <syntaxhighlight lang="lua"> |
Shader.getShaderLanguage() | Shader.getShaderLanguage() | ||
</source> | </source> |
Revision as of 14:30, 13 July 2023
Available since: Gideros 2016.08
Class: Shader
Description
Get shader language, returns string with values as: glsl,msl or hlsl <syntaxhighlight lang="lua">
Shader.getShaderLanguage()
</source>
Return values
Returns (string) the current shader language