Difference between revisions of "Shader:isValid"
From GiderosMobile
(Created page with "__NOTOC__ <languages /> '''<translate>Available since</translate>:''' Gideros 2015.06.30<br/> '''<translate>Class</translate>:''' Shader<br/> ===...") |
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=== <translate>Description</translate> === | === <translate>Description</translate> === | ||
<translate>Check if this shader object was compiled successfully and is actually usable.</translate> | <translate>Check if this shader object was compiled successfully and is actually usable.</translate> | ||
− | < | + | <syntaxhighlight lang="lua"> |
(boolean) = Shader:isValid() | (boolean) = Shader:isValid() | ||
</source> | </source> |
Revision as of 14:30, 13 July 2023
Available since: Gideros 2015.06.30
Class: Shader
Description
Check if this shader object was compiled successfully and is actually usable. <syntaxhighlight lang="lua"> (boolean) = Shader:isValid() </source>
Return values
Returns (boolean) true if this shader is valid