Difference between revisions of "Noise:gradientPerturbFractal2D"

From GiderosMobile
m (Text replacement - "<source" to "<syntaxhighlight")
Line 4: Line 4:
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Noise|Noise]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Noise|Noise]]<br/>
 
=== <translate>Description</translate> ===
 
=== <translate>Description</translate> ===
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
(number), (number) = Noise:gradientPerturbFractal2D(x, y)
 
(number), (number) = Noise:gradientPerturbFractal2D(x, y)
 
</source>
 
</source>

Revision as of 14:28, 13 July 2023


Available since: Gideros 2019.12
Class: Noise

Description

<syntaxhighlight lang="lua"> (number), (number) = Noise:gradientPerturbFractal2D(x, y) </source>

Parameters

x: (number) x value
y: (number) y value

Return values

Returns modified input x, y values