Difference between revisions of "Noise:noise2D"

From GiderosMobile
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Get 2D noise value.<br />
 
Get 2D noise value.<br />
 
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<br /></translate>
<source lang="lua">
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<syntaxhighlight lang="lua">
 
(number) = Noise:noise2D(x, y)
 
(number) = Noise:noise2D(x, y)
 
</source>
 
</source>

Revision as of 14:28, 13 July 2023


Available since: Gideros 2019.12
Class: Noise

Description


Get 2D noise value.

<syntaxhighlight lang="lua"> (number) = Noise:noise2D(x, y) </source>

Parameters

x: (number) x value
y: (number) y value

Return values

Returns noise value from -1.0 to 1.0