Difference between revisions of "Sprite:hitTestPoint"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.<...") |
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− | (bool) | + | (bool) = Sprite:hitTestPoint(x,y,shapeFlag) |
</source> | </source> | ||
− | '''x | + | '''x''': (number) ''''''<br/> |
− | '''y | + | '''y''': (number) ''''''<br/> |
− | '''shapeFlag | + | '''shapeFlag''': (bool) Take clipping/masking into consideration when testing hit point '''optional'''<br/> |
'''Returns''' (bool) `true` if the given global coordinates are in bounds of the sprite, `false` otherwise.<br/> | '''Returns''' (bool) `true` if the given global coordinates are in bounds of the sprite, `false` otherwise.<br/> |
Revision as of 10:19, 23 August 2018
Available since: Gideros 2011.6
Description
Checks whether the given coordinates (in global coordinate system) is in bounds of the sprite.
(bool) = Sprite:hitTestPoint(x,y,shapeFlag)
'x: (number) '
'y: (number) '
shapeFlag: (bool) Take clipping/masking into consideration when testing hit point optional
Returns (bool) `true` if the given global coordinates are in bounds of the sprite, `false` otherwise.