Difference between revisions of "FBInstant.getEntryPointAsync"
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=== <translate>Parameters</translate> === | === <translate>Parameters</translate> === | ||
'''callback''': (function) <translate>A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.</translate> <br/> | '''callback''': (function) <translate>A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.</translate> <br/> | ||
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{{FBInstant}} | {{FBInstant}} |
Latest revision as of 14:26, 13 July 2023
Available since: Gideros 2018.3
Class: * Initialisation and Core
Description
Returns the entry point that the game was launched from.
FBInstant.getEntryPointAsync(callback)
Parameters
callback: (function) A function that will be called with two arguments: The name of the entry point from which the user started the game or nil if the operation failed, and an error code if the function failed.
Examples
Example
FBInstant.getEntryPointAsync( function(result,error)
if result then
print("Entry point:",result)
end
end)
<br/>
- FBInstant.canCreateShortcutAsync
- FBInstant.checkCanPlayerMatchAsync
- FBInstant.createShortcutAsync
- FBInstant.getEntryPointAsync
- FBInstant.getEntryPointData
- FBInstant.getInterstitialAdAsync
- FBInstant.getLeaderboardAsync
- FBInstant.getLocale
- FBInstant.getPlatform
- FBInstant.getRewardedVideoAsync
- FBInstant.getSDKVersion
- FBInstant.getSupportedAPIs
- FBInstant.logEvent
- FBInstant.matchPlayerAsync
- FBInstant.onPause
- FBInstant.quit
- FBInstant.setLoadingProgress
- FBInstant.setSessionData
- FBInstant.shareAsync
- FBInstant.startGameAsync
- FBInstant.switchGameAsync
- FBInstant.updateAsync