Difference between revisions of "B2.DistanceJoint"
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distanceJoint:setDampingRatio(0.5) | distanceJoint:setDampingRatio(0.5) | ||
distanceJoint:setFrequency(4) | distanceJoint:setFrequency(4) | ||
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Revision as of 16:54, 12 July 2023
Supported platforms:
Available since: Gideros 2011.6
Inherits from: b2.Joint
Description
A distance joint constrains two points on two bodies to remain at a fixed distance from each other. You can view this as a massless, rigid rod.
Examples
Distance joint <source lang="lua"> local jointDef = b2.createDistanceJointDef(body1, body2, 100, 100, 200, 100) local distanceJoint = world:createJoint(jointDef) --by default length between two bodies is the length they have between them when joint was created but it is possilbe to change it using distanceJoint:setLength(200) distanceJoint:setDampingRatio(0.5) distanceJoint:setFrequency(4) </syntaxhighlight>
Methodsb2.DistanceJoint:getDampingRatio returns the damping ratio |
EventsConstants |