Difference between revisions of "Path2D:setFontPath"
From GiderosMobile
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__NOTOC__ | __NOTOC__ | ||
− | + | '''Available since:''' Gideros 2016.04<br/> | |
− | ''' | + | '''Class:''' [[Path2D]]<br/> |
− | ''' | + | |
− | === | + | === Description === |
− | + | Sets the path from the outline of a character in a TTFont. | |
<source lang="lua"> | <source lang="lua"> | ||
− | + | Path2D:setFontPath(font,character) | |
</source> | </source> | ||
− | === | + | |
− | '''font''': (TTFont) | + | === Parameters === |
− | '''character''': (string) | + | '''font''': (TTFont) Vector font to use<br/> |
+ | '''character''': (string) character to use from font<br/> | ||
{{Path2D}} | {{Path2D}} |
Revision as of 19:00, 12 March 2021
Available since: Gideros 2016.04
Class: Path2D
Description
Sets the path from the outline of a character in a TTFont.
Path2D:setFontPath(font,character)
Parameters
font: (TTFont) Vector font to use
character: (string) character to use from font