Difference between revisions of "RenderTarget.new"
From GiderosMobile
(remove language stuff) |
m (→Parameters) |
||
Line 13: | Line 13: | ||
'''height''': (number) height of rendered texture<br/> | '''height''': (number) height of rendered texture<br/> | ||
'''filtering''': (boolean) sets texture filtering ('''default = false''')<br/> | '''filtering''': (boolean) sets texture filtering ('''default = false''')<br/> | ||
− | ''' | + | '''repeating''': (boolean) sets texture repeating ('''default = false''')<br/> |
'''autoscale''': (boolean) whether the actual texture size should be scaled to match display resolution ('''default = false''')<br/> | '''autoscale''': (boolean) whether the actual texture size should be scaled to match display resolution ('''default = false''')<br/> | ||
'''depth''': (boolean) indicates this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping ('''default = false''')<br/> | '''depth''': (boolean) indicates this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping ('''default = false''')<br/> | ||
{{RenderTarget}} | {{RenderTarget}} |
Revision as of 05:26, 31 December 2020
Available since: Gideros 2013.06
Class: RenderTarget
Description
Creates a new RenderTarget object.
RenderTarget.new(width,height,filtering,repeat,autoscale,depth)
Parameters
width: (number) width of rendered texture
height: (number) height of rendered texture
filtering: (boolean) sets texture filtering (default = false)
repeating: (boolean) sets texture repeating (default = false)
autoscale: (boolean) whether the actual texture size should be scaled to match display resolution (default = false)
depth: (boolean) indicates this rendertarget will hold depth component. Setting this to true creates a render target suitable for shadow mapping (default = false)