Difference between revisions of "R3d.World:createHingeJoint"

From GiderosMobile
Line 8: Line 8:
  
 
=== Parameters ===
 
=== Parameters ===
'''bodyA''': ()<br/>
+
'''bodyA''': (r3d body) body A<br/>
'''bodyB''': ()<br/>
+
'''bodyB''': (r3d body) body B<br/>
'''anchorX''': ()<br/>
+
'''anchorX''': (number) x anchor<br/>
'''anchorY''': ()<br/>
+
'''anchorY''': (number) y anchor<br/>
'''anchorZ''': ()<br/>
+
'''anchorZ''': (number) z anchor<br/>
'''axisX''': ()<br/>
+
'''axisX''': (number) x axis<br/>
'''axisY''': ()<br/>
+
'''axisY''': (number) y axis<br/>
'''axisZ''': ()<br/>
+
'''axisZ''': (number) z axis<br/>
'''params''': ()<br/>
+
'''params''': (varies)<br/>
  
 
=== Example ===
 
=== Example ===
 
<source lang="lua">
 
<source lang="lua">
 +
r3d = require "reactphysics3d"
 +
local world = r3d.World.new(0, -9.8, 0)
 +
world:createHingeJoint(cube01body, cube02body, 0, 0, 0, 1, 1, 1)
 
</source>
 
</source>
  
 
{{R3d.World}}
 
{{R3d.World}}

Revision as of 23:30, 11 February 2020

Available since: Gideros 2019.10
Class: R3d.World

Description

r3d.World:createHingeJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params)

Parameters

bodyA: (r3d body) body A
bodyB: (r3d body) body B
anchorX: (number) x anchor
anchorY: (number) y anchor
anchorZ: (number) z anchor
axisX: (number) x axis
axisY: (number) y axis
axisZ: (number) z axis
params: (varies)

Example

r3d = require "reactphysics3d"
local world = r3d.World.new(0, -9.8, 0)
world:createHingeJoint(cube01body, cube02body, 0, 0, 0, 1, 1, 1)