Difference between revisions of "R3d.Fixture"
From GiderosMobile
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=== Description === | === Description === | ||
− | A proxy shape (also called fixture | + | A proxy shape (also called fixture) is what links a given collision shape to the body it has been added. |
You can use the returned proxy shape to get or set parameters of the given collision shape in | You can use the returned proxy shape to get or set parameters of the given collision shape in |
Revision as of 05:54, 23 January 2020
Supported platforms:
Available since: Gideros 2019.10
Description
A proxy shape (also called fixture) is what links a given collision shape to the body it has been added.
You can use the returned proxy shape to get or set parameters of the given collision shape in that particular body.
Methodsr3d.Fixture:setCollisionCategoryBits sets the categories of this fixture |