Difference between revisions of "R3d.Body"
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<!-- GIDEROSMTD:r3d.Body:setIsAllowedToSleep(allowed) allows or disallows a body to sleep --> | <!-- GIDEROSMTD:r3d.Body:setIsAllowedToSleep(allowed) allows or disallows a body to sleep --> | ||
[[Special:MyLanguage/r3d.Body:applyForce|r3d.Body:applyForce]] ''<translate>applies a force to this body</translate>''<br/> | [[Special:MyLanguage/r3d.Body:applyForce|r3d.Body:applyForce]] ''<translate>applies a force to this body</translate>''<br/> | ||
− | <!-- GIDEROSMTD:r3d.Body:applyForce( | + | <!-- GIDEROSMTD:r3d.Body:applyForce(forceX,forceY,forceZ[,pointX,pointY,pointZ]) applies a force to this body --> |
[[Special:MyLanguage/r3d.Body:applyTorque|r3d.Body:applyTorque]] ''<translate>applies a torque to this body</translate>''<br/> | [[Special:MyLanguage/r3d.Body:applyTorque|r3d.Body:applyTorque]] ''<translate>applies a torque to this body</translate>''<br/> | ||
<!-- GIDEROSMTD:r3d.Body:applyTorque(torqueX,torqueY,torqueZ) applies a torque to this body --> | <!-- GIDEROSMTD:r3d.Body:applyTorque(torqueX,torqueY,torqueZ) applies a torque to this body --> |
Revision as of 19:08, 22 January 2020
Supported platforms:
Available since: Gideros 2019.10
Description
Methodsr3d.Body:createFixture creates a new fixture |
Constantsr3d.Body.DYNAMIC_BODY |