Difference between revisions of "B2.Body:applyLinearImpulse"
From GiderosMobile
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| '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | '''<translate>Available since</translate>:''' Gideros 2011.6<br/> | ||
| '''<translate>Class</translate>:''' [[Special:MyLanguage/b2.Body|b2.Body]]<br/> | '''<translate>Class</translate>:''' [[Special:MyLanguage/b2.Body|b2.Body]]<br/> | ||
Revision as of 09:59, 3 September 2018
Available since: Gideros 2011.6
Class: b2.Body
Description
Applies an impulse at a point. This immediately modifies the velocity. It also
modifies the angular velocity if the point of application is not at the center of
mass. This wakes up the body.
 b2.Body:applyLinearImpulse(impulsex,impulsey,pointx,pointy)
Parameters
impulsex: (number) the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s 
impulsey: (number) the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s 
pointx: (number) the x coordinate of the world position of the point of application 
pointy: (number) the y coordinate of the world position of the point of application 
