Difference between revisions of "Sprite:setShader"
From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2015.06.30<br/> === Description === Set shader for this sprite. If nil is provided, sets default shader for current object <source lan...") |
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Set shader for this sprite. If nil is provided, sets default shader for current object | Set shader for this sprite. If nil is provided, sets default shader for current object | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | Sprite:setShader(shader) | |
</source> | </source> | ||
− | '''shader | + | '''shader''': (Shader) shader to use for this object ''''''<br/> |
Revision as of 10:19, 23 August 2018
Available since: Gideros 2015.06.30
Description
Set shader for this sprite. If nil is provided, sets default shader for current object
Sprite:setShader(shader)
'shader: (Shader) shader to use for this object '