Difference between revisions of "Controller"
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__NOTOC__ | __NOTOC__ | ||
<!-- GIDEROSOBJ:Controller --> | <!-- GIDEROSOBJ:Controller --> | ||
− | '''<translate>Supported platforms</translate>:''' <br/> | + | '''<translate>Supported platforms</translate>:''' [[File:Platform android.png]][[File:Platform ios.png]][[File:Platform mac.png]][[File:Platform pc.png]]<br/> |
'''<translate>Available since</translate>:''' Gideros 2014.01<br/> | '''<translate>Available since</translate>:''' Gideros 2014.01<br/> | ||
'''<translate>Inherits from</translate>:''' [[Special:MyLanguage/EventDispatcher|EventDispatcher]]<br/> | '''<translate>Inherits from</translate>:''' [[Special:MyLanguage/EventDispatcher|EventDispatcher]]<br/> |
Revision as of 16:42, 31 August 2018
Supported platforms:
Available since: Gideros 2014.01
Inherits from: EventDispatcher
Description
Controller interface allows you to use most popular controllers on all supported operating systems under the same interface.
Internally Controller Interface also matches all buttons and controller behavior under the same scheme so you won't have to worry about that anymore.
For more information check out [1](Controller Interface Guide)
Examples
Using Controller example
require "controller"
controller:addEventListener(Event.KEY_DOWN, function(e)
print("Button Down ", e.playerId, e.keyCode, findKeyCode(e.keyCode))
end)
controller:addEventListener(Event.KEY_UP, function(e)
print("Button Up ", e.playerId, e.keyCode, findKeyCode(e.keyCode))
end)
controller:addEventListener(Event.RIGHT_JOYSTICK, function(e)
print("Player: ", e.playerId)
print("RIGHT_JOYSTICK:", "x:"..e.x, "y:"..e.y, "angle:"..e.angle, "strength:"..e.strength)
end)
controller:addEventListener(Event.LEFT_JOYSTICK, function(e)
print("Player: ", e.playerId)
print("LEFT_JOYSTICK:", "x:"..e.x, "y:"..e.y, "angle:"..e.angle, "strength:"..e.strength)
end)
controller:addEventListener(Event.RIGHT_TRIGGER, function(e)
print("Player: ", e.playerId)
print("RIGHT_TRIGGER:", "strength:"..e.strength)
end)
controller:addEventListener(Event.LEFT_TRIGGER, function(e)
print("Player: ", e.playerId)
print("LEFT_TRIGGER:", "strength:"..e.strength)
end)
controller:addEventListener(Event.CONNECTED, function(e)
print("Player: ", e.playerId, "connected")
print("Are there any controllers?", controller:isAnyAvailable())
print("Controller count", controller:getPlayerCount())
print("Name of controller "..e.playerId, controller:getControllerName(e.playerId))
print("players", #controller:getPlayers())
end)
controller:addEventListener(Event.DISCONNECTED, function(e)
print("Player: ", e.playerId, "disconnected")
end)
MethodsController:getControllerName gets the name of controller |
EventsEvent.CONNECTED Constants |